Monday, 11 April 2011

Chosen direction...

After discussions with the group about the way in which the growth of the character would be implemented in the game, I have confirmed a direction for the character.
In the meeting we discussed the idea that the character's growth could be shown visually through a morphing animation that would play very slowly throughout the game, triggered and maintained by the constant consumption of in-game stuff.

i.e. from
this,
to
 
this. (and beyond)

Thursday, 7 April 2011

Tuesday, 5 April 2011

Potential body shape, allowing for limitless expansion of the stomach.

Sunday, 3 April 2011





The current trajectory of the main creature has it as a whale like monster with robotic mind control attached to its head and spine.