Monday, 7 March 2011

Game Proposal Concepts

Game Concept:
Player commandeers a truly massive sentient robot (or city) that requires nourishment in order to function, (consumed matter = energy). This nourishment comes in the form of everything that is smaller than the player's robot i.e. planets. As the player consumes more things, their robot increases in destructive capabilities. Starting with asteroids and satellites, they will move on to entire planets and eventually stars. It's like Feeding Frenzy crossed with Unicron and Katamari Damacy set in space. The player must also defend their vessel against nuclear planetary defenses with carefully timed shield bursts.
Concept images for planet consuming megatropolis.

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